Paper Prototyping for mobile

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This group of students also mapped everything out on the whiteboard first, then moved to paper.  In many ways, mobile feels the most natural to do with paper.  I wonder if it’s because mobile has to focus on keeping things simple?  Or is it the tactile aspect?  I loved their paper keyboard, rotating gallery/paper strip and old-school “Mac bomb” error.


Here was what the mobile site/app required of them:

Team 2. Juno’s wants to create an entirely different online auction experience, one that’s very distinct from the likes of Ebay.  They are imagining a mobile auction site/app that is a lot more leisurely, visual and magazine-like, much like a Flipboard or Zite experience.  This prototype should showcase this type of experience, including how a user would browse, watch and bid on items.


Interested in the User Experience course I’m teaching? Here are more posts:

>The First Class

>The Second Class

>The Third Class

>The Fourth Class

>The Fifth Class

>The Sixth Class

>The Seventh Class

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